Server duel
Mon, Nov 9 · 20:00–00:00Voting opens Mon, Nov 9 20:00.
Statistics
Both listings’ activity during the match, 20:00–00:00 Istanbul time (UTC+3)
| Statistic | Imperium-R Online | Due Online |
|---|---|---|
| Views | — | — |
| Player support | — | — |
| Comments | — | — |
| Trend | — | — |
| Hype | — | — |
| Boosts | — | — |
| Ad investment | — | — |
How is the arena score calculated?
The seven categories behind the score and their weights
Each category contributes its weight multiplied by a server’s share of the two servers’ combined scoring value. A zero total splits that category equally. Activity is collected during 20:00–00:00 Istanbul time (UTC+3); ad investment uses the recorded tier and active sponsorship overlapping the match. Trend uses max(0, 100 + trendPercent). Ad units are Elite 1, Legend 2, other tiers 0, plus 2 for sponsorship. The left total is rounded to one decimal; the right is 100 minus that total. Category points are rounded separately, so their sum can differ slightly from the displayed score. Ties go to more votes, then the better seed.
Views20%
How many times the server page was opened on sro.gg during the match (20:00–00:00); bots are not counted. The most direct measure of how much interest players show in the server.
Player support20%
Support given by players on this page during the match (20:00–00:00). Each player can back only one side per duel, and can switch sides or withdraw while the match is live.
Comments15%
Comments written about the server during the match (20:00–00:00); replies count too. Someone who leaves a comment has tried the server or follows it closely, so a comment counts for more than an ordinary visit.
Trend15%
How the server page’s views during the match changed compared with the same hours a day earlier. A rising server pulls ahead, which gives new and fast-growing servers a fair chance against large servers that have stalled.
Hype10%
How many players are viewing the server page at the same time during the match (20:00–00:00), averaged over the samples taken throughout the match. It shows the buzz around a server, especially one that is about to open.
Boosts10%
How many boosts the server used during the match (20:00–00:00), automatic boosts included. A boost lifts the server to the top of the list; a server that boosts regularly is putting in steady effort to reach players.
Ad investment10%
Elite and Legend tiers and sponsored placements are paid advertising options. Arena treats this investment as a sign of commitment to the launch and respect for players. The scoring value is 1 for Elite, 2 for Legend and 0 for other tiers, plus 2 for active sponsorship overlapping the match. These units determine each listing’s share of the 10-point ad category. If both values are zero, each listing receives 5 points.


